Archive for the ‘packaging’

Hot to use PNG as Flash Lite application icon instead of SVG11.26.09

Many Swf Packager tools (KuneriLite, SWF2Go, Janus) use SVG-t as their primary icon format.

With these instructions you can use also PNG file easily:

1. Convert the PNG image to base64 format from here.

(Press “Browse” to select the file and then “Convert”)

2. You’ll see “Base64 representation of the source data”
Copy and paste the entire textfield into some text-editor.

3. As SVG is basically text file, we can directly use the Base64 formatted text.
Use the template text below to create your SVG (replace the text
THE BASE64 ENCODED BITMAP GOES HERE with your copy pasted text) :

<?xml version="1.0" encoding="UTF-8"?>
<svg xmlns="http://www.w3.org/2000/svg"
xmlns:xlink="http://www.w3.org/1999/xlink"
contentScriptType="text/ecmascript" zoomAndPan="magnify"
baseProfile="tiny" contentStyleType="text/css" version="1.0"
width="6.77196" preserveAspectRatio="xMidYMid meet" viewBox="0 0 6.77196
6.85856" height="6.85856" fill-rule="evenodd">
<g>
<metadata/>
<g>
<image x="-2.847" y="-3.71656" transform="matrix(1 0 0 1
2.847 3.71656)" width="6.77196" xlink:href="data:image/png;base64,THE
base64 ENCODED BITMAP GOES HERE" xlink:type="simple"
xlink:actuate="onLoad" height="6.85856" preserveAspectRatio="xMidYMid
meet" xlink:show="embed"/>
</g>
</g>
</svg>

Now save the text file and convert the SIS.
No more hassle with Illustrator, Inkscape and SVG2SVGT Converter !
However, your bitmap icon will not be scalable, so stick to SVG if you are targeting more than one device model.

Kudos to Riku Salminen/FN for the hint!

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Posted in Development, Flash Lite, KuneriLite, S60, SIS, Tutorials, packagingwith 7 Comments →

Flash Lite packaging for Series 4009.20.08

Nokia recently announced NFL format, to distribute Flash Lite content to Series 40 5th edition Feature Pack 1 and newer devices. This is a milestone for Flash Lite on Series 40, since there was no convenient way for distribution before.

NFL is a simple ZIP file that contains at least one SWF file, a bitmap icon and a descriptor INF file. INF file enables extra project files to be packed into the package.

Soon after the announcement, Bill Perry of Adobe posted a simple tutorial describing how to prepare an NFL package on his blog, followed by Alessandro describing how to add OMA DRM 1.0 Forward Lock to NFL for content protection.

Another news is that our recently announced innovation SWFPack will support NFL packaging within next releases.

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Posted in Development, Flash Lite, packagingwith 1 Comment →

Mobile development goes web 2.0: SWFPack09.16.08

Today; I would like to make the introduction of a new innovation. I don’t use ‘innovation’ word to be cool or look corporate; I really mean it. I will try to make the value proposition in 3 short steps;

  1. Flash Lite developers have to pack their content for distribution
  2. Packaging is a hassle for developers on Windows, and impossible for Mac & Linux users
  3. SWFPack is a novel online service offering a cross platform, zero-install and easy to use Web 2.0 solution.

Yes, yet another innovation from Kuneri (like KuneriLite and KISS60). No installation, no prerequisites, no Windows jail, no SDKs, no set up struggles, no waiting, no payment.. Give your SWF file, SWFPack prepares your SIS file in a second. Can not be simpler; can not be faster; can not be easier.

SWFPack is scheduled to be released on 23rd October if everything goes fine. We just wanted to give a short introduction with a little sneak peek. Please check out current features and screenshots below, and we will be very happy to receive your feelings and even early feature requests ;)

Highlights

  • Cross Platform (Online; works on any modern browser)
  • No installation
  • Fast ( 1-2 seconds to compile )
  • Easy (Web 2.0 UI)
  • Cheap (Free, just sign up)

Features

  • S60 3.x compatible SIS files (Cab, NFL WRT Widget support on the way)
  • Works with Adobe Flash Lite Player 1.x, 2.x or 3.x
  • Supports Flash Lite Developer Edition player
  • Automatic signing of SIS with certification valid for next 15-years
  • Supports Symbian Signed Certification: Open Signed, Certified Signed and Express Signed
  • Full S60 compatible (functionality and user experience)
  • Enhanced memory management
  • Content protection: protects application from accidental deletion and malicious use
  • Supports Flash Lite 2.x compatible only applications
  • Automatic application launch at phone start-up (upcoming)

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Posted in Business, Development, Flash Lite, Mobile, S60, SWFPack, application, innovation, packaging, symbianwith 35 Comments →

Project Capuchin packaging tool Swf2Jar released07.28.08

Sony Ericsson released the first version of Swf2Jar packaging tool of Project Capuchin. It can be downloaded with its documentation here.

The Swf2Jar 1.0 tool automatically packages together a jar containing a Java MIDlet class and a Flash file (.swf). The simplest Project Capuchin application is to package existing Flash Lite content in a MIDlet jar file which applies Java security, distribution methods and installation.

I personally was not expecting, but hoping this tool to support many devices and be a global packaging tool. However, as Project Capuchin, Swf2Jar tool works only on Sony Ericsson devices, actually on only one device at the moment (C905 Cyber-shot); which is not even released.

Swf2Jar

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Posted in Development, Flash Lite, Sony Ericsson, packagingwith 1 Comment →